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When super realistic VR porn comes we're all doomed, or?

Discussion in 'Porn Addiction' started by berggg, Sep 2, 2018.

  1. berggg

    berggg Fapstronaut

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    Blossom, I think you're in the wrong forum. This is a porn forum, not a love forum. It seems to me that you (like the rest of us in here) are on a nofap journey (day 17). If you can't even imagine a reality in which people are wasting their time and money on sex machines, how is it that so many people (probably including you, since you're here!?) already are (or have been) wasting so much time wathcing other people having sex?
     
  2. Blossom

    Blossom Fapstronaut

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    But the whole idea behind Nofap is to break your old habits (pmoing) in order to improve yourself and to find true love, isn't it? (unless if you're already in a relationship)
    And bro, I didn't mean to offend you, I only said that in my opinion, you're overreacting a little bit, that's all.
    Good point, lol
     
  3. For me breaking from PMO is to improve myself. But I’ve given up on trying to find true love. I just want to enjoy life to the fullest before the end. Maybe I have 20-30 years left, maybe less. I’d like to enjoy those years without the weight of porn addiction on my back. And I know I can enjoy those years even if I have no women in my life. Women aren’t necessary for a good life, they only compliment a good life.
     
  4. VR porn might indeed be more addicting than the screen, but i would assume that the shame and depression comes a lot harder too when you have to take off your wonderland-goggles. Perhaps this would encourage more people to give it up?

    Off-topic: Imagine when these things become more popular and the people who are used to watch life through their smartphones gets these things as replacement? Brings a dystopian human-zombie scene to my mind :eek:
     
    Reborn16 likes this.
  5. berggg

    berggg Fapstronaut

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    I'm not offended at all. Just disagree. Actually I hope you're right and I'm wrong. Just a little pessimistic about the future. Previously I was looking forward to VR porn. Sounded exciting (and it still does!). But then I had no idea about the harm porn can make to us.
     
  6. nginx2

    nginx2 Fapstronaut

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    Hello everyone!

    I've tried Virtual Reality with a smartphone and a Google Cardboard. And I must admit, that I also tried P in VR.

    So there are several stages/kinds of VR.

    The first one is pretty boring, a 2D Video is projected onto virtual cinema screen. It feels like watching the video in a cinema, the video is huge and you have to turn your head to see everything. The video itself is two dimensional. You can watch any YouTube video in this virtual cinema using YouTube on Android.

    The second one is two pre-rendered images for each eye, but fixed in position and rotation. No VR software is involved and thus no head tracking. There are two individual images for each eye, thus the video appears in three dimensions. It feels like watching a video using usual 3D-glasses. Objects in the video can get very close to the camera's perspective, probably up to a couple of centimetres.

    The third one involves head tracking and a three dimensional video. This is basically a combination of the previous two. It is tremendously immersive. Whatever you look at, everything is three dimensional and you can literally perceive the shapes and sizes of objects, far better than two dimensional. As with pre-rendered VR, objects can get really close. The combination of 3D and head tracking is really amazing.

    If a person looks into your eyes, it feels like the person is really looking into your real eyes. It doesn't look like reality of course, but it really feels like the person looks at you, not the camera. If you didn't see the pixel mesh and the VR lens distortion, then I'd call it super realistic. In this case, the only way to distinguish between reality and VR would be to touch your head to feel, whether you'd wear a VR-glasses.

    If a person walks outside the field of view, you might turn your head to trace the person. So if someone stood in front of you and walked behind you, you could turn 180 degrees to trace the person. It is exactly the same thing, you could do in real life. Tracing moving objects or persons with your head is awesome, as it works exactly like in real life.

    If a girl got close, you'd move your head back just because you'd think, the girl would nearly touch your face with her face. The face can literally appear as close as if she'd kiss you.

    The VR triggers natural reflexes like closing your eyes, when you think, something would touch your face. There might be long hair falling right in the camera. It'd look like it would get in your eyes, and you'd occasionally close your eyes, because you think, you'd get hit by her hair. I think they do it on purpose, to make it more immersive, and they do it pretty well.

    The three dimensions enable you to perceive depth, and you can perceive the shape of a body, without shadows. In a two dimensional video, you can only estimate the shape using shadows. You really perceive the depth and the shape of the body, when it's standing right in front of you like half of an arm length.

    For example if the camera had a position, like sitting down on a chair, and the girl was standing right in front of you, you'd have to turn the head upwards to see her face and downwards to see the feet. And if you looked straight, you'd see the waist like 30 cm in front of you. It really feels like there is a person standing right in front of you, and not just looking at a screen. The distances and depths are so realistic...

    P is all about giving dopamine rushes. As you might know, videos give more stimulation, than images. The moving picture gives more information about the body language, when a person moves. Additionally, sound and voice give more stimulation. I assume, that three dimensional videos and immersive head tracking make the situation even worse. Seeing bodies only centimetres from your eyes might get you to the point, where you're not watching a screen all day, but wearing VR-glasses all day. I'd avoid P in VR at any price. (Not regarding the distance of the eyes to the VR-screen, but the distance, which the eyes perceive).

    Nevertheless, I think, that highspeed internet and immediate and anytime accessibility have caused a worse impact, than depth, shape and distance perception will do.
     
  7. oneaffidavit

    oneaffidavit Fapstronaut

    May be people in urban areas. People in rural areas/3rd world countries continue to be like before.
     

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